THE GRID β POSITION MATTERSYour front line (row 0) meets the enemy at the VS line β put melee up front and keep ranged & support in the back rows. Assassins blink past to dive your backline, so protect it.
β QUICK TIPS β
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GOLD GLOWLevels a unit you own
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CYAN GLOWA unit you're hunting
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DRAGReposition on the grid β the target cell glows yellow; drop on the bench to bench
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TAPA placed unit β Evolve Β· Bench Β· Sell Β· Info
β‘ Volt Β· Static OverloadStrikes arc chain-lightning to extra foes β at 8, every hit zaps the whole field + Sparks.
π₯ Pyre Β· WildfireEvery strike ignites; burns grow and spread β at 8, strikes Scorch and the field erupts each wave.
π Brine Β· Tidal BulwarkTeam starts shielded + a healing tide β at 8, huge shields and the tide freezes all foes.
πΏ Thorn Β· BloodthornStrikes drain life and rot armor β at 8, massive drain overheals to shield; foes start rotted.
β¦ Astra Β· ConstellationStarlight buffs the team β at 5, a Starfall scorches every foe each wave.
π 5 of a faction = +1 board slot (max +2 β a 12-unit board). Two 5-factions (e.g. 5 Volt + 5 Thorn) open two slots β fill them with the Astras that complete your comp.
β Each stage ends with a boss β they strut in, talk trash, and bring their own music. Stage 6 hides three, ending with Solythar, Crown of the Infinite.
β« music
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ACHIEVEMENT UNLOCKED
Congrats, you won!
100G
βΈ PAUSED β tap βΆ to resume
β Survival Β· more modes soon
Install to play
On iPhone / iPad: tap Shareβ then Add to Home Screen.